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» A Transactional Architecture for Simulation
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GAMEON
2003
15 years 7 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
NIPS
2001
15 years 7 months ago
Orientation-Selective aVLSI Spiking Neurons
We describe a programmable multi-chip VLSI neuronal system that can be used for exploring spike-based information processing models. The system consists of a silicon retina, a PIC...
Shih-Chii Liu, Jörg Kramer, Giacomo Indiveri,...
AAAI
2000
15 years 7 months ago
GeoRep: A Flexible Tool for Spatial Representation of Line Drawings
A central problem in qualitative reasoning is understanding how people reason about space and shape with diagrams. We claim that progress in diagrammatic reasoning is being slowed...
Ronald W. Ferguson, Kenneth D. Forbus
BROADBAND
1998
15 years 7 months ago
Traffic management in an ATM multi-service switch for workgroups
ATM switches have to provide traffic management functions to meet the QoS requirements of different service categories. Among the traffic management functions we will focus on con...
Stefan Bodamer, Thomas Renger, Georg Röß...
FTCS
1993
123views more  FTCS 1993»
15 years 7 months ago
Fast, On-Line Failure Recovery in Redundant Disk Arrays
This paper describes and evaluates two algorithms for performing on-line failure recovery (data reconstruction) in redundant disk arrays. It presents an implementation of disk-ori...
Mark Holland, Garth A. Gibson, Daniel P. Siewiorek