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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 12 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
DEBS
2003
ACM
15 years 12 months ago
Peer-to-peer overlay broker networks in an event-based middleware
Overlay broker networks are an important part of an eventbased middleware. In this paper, we investigate the requirements of overlay broker networks and argue that using peer-to-p...
Peter R. Pietzuch, Jean Bacon
180
Voted
CAEPIA
2003
Springer
15 years 12 months ago
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...
Pedro Morillo, Pedro López, Juan M. Ordu&nt...
ICCS
2003
Springer
15 years 12 months ago
DDEMA: A Data Driven Environment for Multiphysics Applications
In this paper we present the design of a multidisciplined problem solving environment (MPSE) for supporting an efficient prediction capability for the response of multiscale interd...
John Michopoulos, Panagiota Tsompanopoulou, Elias ...
DATE
2010
IEEE
184views Hardware» more  DATE 2010»
15 years 11 months ago
An analytical method for evaluating Network-on-Chip performance
Today, due to the increasing demand for more and more complex applications in the consumer electronic market segment, Systems-on-Chip consist of many processing elements and becom...
Sahar Foroutan, Yvain Thonnart, Richard Hersemeule...