— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
—This paper describes a biologically-inspired network architecture, called SymbioticSphere, which allows large-scale data centers to autonomously adapt to dynamic environmental c...
ing a middleware abstraction layer into wireless sensor networks is a widely accepted solution to facilitate application programming and allow network organization. In this paper,...
Kirsten Terfloth, Georg Wittenburg, Jochen H. Schi...
—Multithreaded servers with cache-coherent shared memory are the dominant type of machines used to run critical network services and database management systems. To achieve the h...
Abstract— Shared memory is a common inter-processor communication paradigm for on-chip multiprocessor SoC (MPSoC) platforms. The latency overhead of switch-based interconnection ...