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» A Topological Approach to Recognition
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SCA
2007
15 years 9 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
SGP
2007
15 years 9 months ago
Reconstruction of deforming geometry from time-varying point clouds
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...
BMVC
2002
15 years 9 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
AIPS
2008
15 years 9 months ago
Useless Actions Are Useful
Planning as heuristic search is a powerful approach to solving domain independent planning problems. In recent years, various successful heuristics and planners like FF, LPG, FAST...
Martin Wehrle, Sebastian Kupferschmid, Andreas Pod...
NSDI
2007
15 years 9 months ago
Network Coordinates in the Wild
Network coordinates provide a mechanism for selecting and placing servers efficiently in a large distributed system. This approach works well as long as the coordinates continue ...
Jonathan Ledlie, Paul Gardner, Margo I. Seltzer