In geographic (or geometric) routing, messages are expected to route in a greedy manner: the current node always forwards a message to its neighbor node that is closest to the des...
—The article describes a course on system design (structural approach) which involves the following: issues of systems engineering; structural models; basic technological problem...
Nearest neighbor (NN) queries have been extended from Euclidean spaces to road networks. Existing approaches are either based on Dijkstra-like network expansion or NN/distance prec...
We consider the problem of reconstructing the shape of a surface with an arbitrary, spatially varying isotropic bidirectional reflectance distribution function (BRDF), and introdu...
Terrain can be approximated by a triangular mesh consisting millions of 3D points. Multiresolution triangular mesh (MTM) structures are designed to support applications that use t...