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» A Theory of the Quasi-Static World
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JAPLL
2008
121views more  JAPLL 2008»
15 years 6 months ago
Reasoning with prioritized information by iterative aggregation of distance functions
We introduce a general framework for reasoning with prioritized propositional data by aggregation of distance functions. Our formalism is based on a possible world semantics, wher...
Ofer Arieli
HCI
2009
15 years 3 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
AI
2011
Springer
15 years 1 months ago
Learning qualitative models from numerical data
Qualitative models are often a useful abstraction of the physical world. Learning qualitative models from numerical data sible way to obtain such an abstraction. We present a new ...
Jure Zabkar, Martin Mozina, Ivan Bratko, Janez Dem...
SYNTHESE
2011
77views more  SYNTHESE 2011»
15 years 1 months ago
E. W. Beth as a philosopher of physics
This paper examines E. W. Beth’s work in the philosophy of physics, both from a historical and a systematic point of view. Beth saw the philosophy of physics first of all as an ...
Dennis Dieks
PRESENCE
2010
181views more  PRESENCE 2010»
15 years 26 days ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....