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PERSUASIVE
2007
Springer
16 years 1 months ago
Fine Tuning the Persuasion in Persuasive Games
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuasion. As yet, however, there are few set rules guiding how to design persuasive ...
Rilla Khaled, Pippin Barr, James Noble, Ronald Fis...
DASC
2006
IEEE
16 years 29 days ago
On Recognizing Virtual Honeypots and Countermeasures
— Honeypots are decoys designed to trap, delay, and gather information about attackers. We can use honeypot logs to analyze attackers’ behaviors and design new defenses. A virt...
Xinwen Fu, Wei Yu, Dan Cheng, Xuejun Tan, Kevin St...
ACMSE
2006
ACM
16 years 26 days ago
Embodied data objects: tangible interfaces to information appliances
This paper describes the idea of embodied data objects. Using this concept, everyday objects can be used to represent bits and bytes of active information. These data objects can ...
Manas Tungare, Pardha S. Pyla, Pradyut Bafna, Vlad...
CF
2006
ACM
16 years 26 days ago
A nano-scale reconfigurable mesh with spin waves
In this paper, we present a nano-scale reconfigurable mesh that is interconnected with ferromagnetic spin-wave buses. The architecture described here, while requiring the same num...
Mary Mehrnoosh Eshaghian-Wilner, Alexander Khitun,...
MOBICOM
2006
ACM
16 years 26 days ago
Fast and reliable estimation schemes in RFID systems
RFID tags are being used in many diverse applications in increasingly large numbers. These capabilities of these tags span from very dumb passive tags to smart active tags, with t...
Murali S. Kodialam, Thyaga Nandagopal