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» A Theory of Object-Oriented Design
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CCS
2008
ACM
15 years 8 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
ACMACE
2007
ACM
15 years 8 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
BCSHCI
2007
15 years 8 months ago
Agile human-centered software engineering
We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE an...
Thomas Memmel, Fredrik Gundelsweiler, Harald Reite...
FAC
2000
114views more  FAC 2000»
15 years 6 months ago
Representational Reasoning and Verification
Formal approaches to the design of interactive systems rely on reasoning about properties of the t a very high level of abstraction. Specifications to support such an approach typi...
Gavin J. Doherty, José Creissac Campos, Mic...
NETWORK
2010
122views more  NETWORK 2010»
15 years 1 months ago
Betweenness centrality and resistance distance in communication networks
In this article we report on applications and extensions of weighted graph theory in the design and control of communication networks. We model the communication network as a weig...
Ali Tizghadam, Alberto Leon-Garcia