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» A Theory of Object-Oriented Design
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INFOCOM
2010
IEEE
15 years 5 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
TON
2010
157views more  TON 2010»
15 years 1 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
SIGSOFT
2003
ACM
16 years 7 months ago
Towards scalable compositional analysis by refactoring design models
Automated finite-state verification techniques have matured considerably in the past several years, but state-space explosion remains an obstacle to their use. Theoretical lower b...
Yung-Pin Cheng, Michal Young, Che-Ling Huang, Chia...
POPL
2008
ACM
16 years 7 months ago
The design and implementation of typed scheme
When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of types in typical scripting languages means that programmers must (re)disc...
Sam Tobin-Hochstadt, Matthias Felleisen
UPP
2004
Springer
16 years 1 days ago
Design, Simulation, and Experimental Demonstration of Self-assembled DNA Nanostructures and Motors
Self-assembly is the spontaneous self-ordering of substructures into superstructures driven by the selective affinity of the substructures. DNA provides a molecular scale material...
John H. Reif, Thomas H. LaBean, Sudheer Sahu, Hao ...