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» A Theory of Object-Oriented Design
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ECIS
2000
15 years 8 months ago
A Systematic Analysis of the Effect of Task Clarity on Software Development Design
Two different types of development tasks are distinguished: Clear and unclear development tasks. Based on hypotheses from organizational theory two different designs of software d...
Werner Mellis
DAC
2011
ACM
14 years 6 months ago
Supervised design space exploration by compositional approximation of Pareto sets
Technology scaling allows the integration of billions of transistors on the same die but CAD tools struggle in keeping up with the increasing design complexity. Design productivit...
Hung-Yi Liu, Ilias Diakonikolas, Michele Petracca,...
AIIA
2007
Springer
16 years 27 days ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
ACMDIS
2010
ACM
15 years 7 months ago
A tale of two publics: democratizing design at the margins
The design and use of Information and Communication Technology (ICT) has now evolved beyond its workplace origins to the wider public, expanding to people who live at the margins ...
Christopher A. Le Dantec, Jim Christensen, Mark Ba...
IWC
2008
99views more  IWC 2008»
15 years 6 months ago
Pedagogy and usability in interactive algorithm visualizations: Designing and evaluating CIspace
Interactive algorithm visualizations (AVs) are powerful tools for teaching and learning concepts that are difficult to describe with static media alone. However, while countless A...
Saleema Amershi, Giuseppe Carenini, Cristina Conat...