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» A Theory of Object-Oriented Design
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SIGCSE
2004
ACM
168views Education» more  SIGCSE 2004»
16 years 1 days ago
Design, science, and engineering topics?: teaching HCI with a unified method
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...
AOSE
2001
Springer
15 years 11 months ago
Expectation-Oriented Analysis and Design
A key challenge for agent-oriented software engineering is to develop and implement open systems composed of interacting autonomous agents. On the one hand, there is a need for pe...
Wilfried Brauer, Matthias Nickles, Michael Rovatso...
CORR
2010
Springer
135views Education» more  CORR 2010»
15 years 6 months ago
Optimal Design of a Molecular Recognizer: Molecular Recognition as a Bayesian Signal Detection Problem
Numerous biological functions--such as enzymatic catalysis, the immune response system, and the DNA-protein regulatory network--rely on the ability of molecules to specifically rec...
Yonatan Savir, Tsvi Tlusty
CCR
2002
111views more  CCR 2002»
15 years 6 months ago
A taxonomy and design considerations for Internet accounting
Economic principles are increasingly being suggested for addressing some complex issues related to distributed resource allocation for QoS (Quality of Service) enhancement. Many p...
Michel Kouadio, Udo W. Pooch
PUC
2002
135views more  PUC 2002»
15 years 6 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...