In theory, peer-to-peer (P2P) based streaming designs and simulations provide a promising alternative to serverbased streaming systems both in cost and scalability. In practice ho...
—We analyze how node mobility can influence the convergence time of averaging gossip algorithms on networks. Our main result is that even a small number of fully mobile nodes ca...
In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
In classical network flow theory the choice of paths, on which flow is sent, is only restricted by arc capacities. This, however, is not realistic in most applications. Many prob...
— Time-varying graphs are widely used to model communication and sensing in multi-agent systems such as mobile sensor networks and dynamic animal groups. Connectivity is often de...