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IJSR
2011
74views more  IJSR 2011»
15 years 1 months ago
Acting Deceptively: Providing Robots with the Capacity for Deception
Deception is utilized by a variety of intelligent systems ranging from insects to human beings. It has been argued that the use of deception is an indicator of theory of mind [2] ...
Alan R. Wagner, Ronald C. Arkin
CSE
2009
IEEE
16 years 27 days ago
Validation of Sociocultural Models and Meta-Models via Serious Games
– The role of serious games in validating computational sociocultural models is described. To accomplish this, we show the role of a cognitive engine in generating behaviors for ...
K. Brock Stitts, Colleen L. Phillips, Norman D. Ge...
ACMACE
2005
ACM
15 years 11 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
INFOCOM
2003
IEEE
15 years 11 months ago
Pricing strategies under heterogeneous service requirements
— This paper analyzes a communication network with heterogeneous customers. We investigate priority queueing as a way to differentiate between these users. Customers join the net...
Michel Mandjes
ATAL
2009
Springer
16 years 21 days ago
Multiagent learning in large anonymous games
In large systems, it is important for agents to learn to act effectively, but sophisticated multi-agent learning algorithms generally do not scale. An alternative approach is to ï...
Ian A. Kash, Eric J. Friedman, Joseph Y. Halpern