Sciweavers

14084 search results - page 371 / 2817
» A Theory for Game Theories
Sort
View
ICRA
2008
IEEE
135views Robotics» more  ICRA 2008»
16 years 1 months ago
Path and trajectory diversity: Theory and algorithms
— We present heuristic algorithms for pruning large sets of candidate paths or trajectories down to smaller subsets that maintain desirable characteristics in terms of overall re...
Michael S. Branicky, Ross A. Knepper, James J. Kuf...
INFOCOM
2008
IEEE
16 years 1 months ago
Towards a Theory of Robust Localization Against Malicious Beacon Nodes
—Localization in the presence of malicious beacon nodes is an important problem in wireless networks. Although significant progress has been made on this problem, some fundament...
Sheng Zhong, Murtuza Jadliwala, Shambhu J. Upadhya...
ISCC
2008
IEEE
130views Communications» more  ISCC 2008»
16 years 1 months ago
A graph theory based scheduling algorithm For MIMO-CDMA systems using zero forcing beamforming
We propose efficient scheduling algorithms for downlink MIMO-CDMA systems using zero forcing beamforming to achieve high system throughput with low computational complexity. Base...
Elmahdi Driouch, Wessam Ajib
RTAS
2008
IEEE
16 years 1 months ago
Equivalence between Schedule Representations: Theory and Applications
Multiprocessor scheduling problems are hard because of the numerous constraints on valid schedules to take into account. This paper presents new schedule representations in order ...
Matthieu Lemerre, Vincent David, Christophe Aussag...
SEFM
2008
IEEE
16 years 1 months ago
Restricted Broadcast Process Theory
We present a process algebra for modeling and reasoning about Mobile Ad hoc Networks (MANETs) and their protocols. In our algebra we model the essential modeling concepts of ad ho...
Fatemeh Ghassemi, Wan Fokkink, Ali Movaghar