Sciweavers

14084 search results - page 330 / 2817
» A Theory for Game Theories
Sort
View
KI
1998
Springer
15 years 11 months ago
From Theory to Practice in Multiagent System Design: The Case of Structural Co-operation
Abstract. In Distributed Problem-solving (DPS) systems a group of purposefully designed computational agents interact and co-ordinate their activities so as to jointly achieve a gl...
Sascha Ossowski, Ana García-Serrano, Jos&ea...
ICCAD
1997
IEEE
117views Hardware» more  ICCAD 1997»
15 years 11 months ago
Generalized matching from theory to application
This paper presents a novel approach for post-mapping optimization. We exploit the concept of generalized matching, a technique that nds symbolically all possible matching assignm...
Patrick Vuillod, Luca Benini, Giovanni De Micheli
ICRE
1996
IEEE
15 years 11 months ago
Structuring utterance records of requirements elicitation meetings based on speech act theory
This paper discusses a technique to structure utterance records of the meetings for requirements elicitation based on speech act theory. To elicit requirements to the system to be...
Motoshi Saeki, Kinji Matsumura, Jun'ichi Shimoda, ...
MAAMAW
1994
Springer
15 years 11 months ago
Towards a Theory of Cooperative Problem Solving
One objective of distributed artificial intelligence research is to build systems that are capable of cooperative problem solving. To this end, a number of implementation-oriented ...
Michael Wooldridge, Nicholas R. Jennings
ICDT
1990
ACM
110views Database» more  ICDT 1990»
15 years 11 months ago
Beginnings of a Theory of General Database Completions
Ordinary logical implication is not enough for answering queries in a logic database, since especially negative information is only implicitly represented in the database state. M...
Stefan Brass