Sciweavers

14084 search results - page 2702 / 2817
» A Theory for Game Theories
Sort
View
GECCO
2008
Springer
196views Optimization» more  GECCO 2008»
15 years 7 months ago
ADANN: automatic design of artificial neural networks
In this work an improvement of an initial approach to design Artificial Neural Networks to forecast Time Series is tackled, and the automatic process to design Artificial Neural N...
Juan Peralta, Germán Gutiérrez, Arac...
ICFP
2010
ACM
15 years 7 months ago
VeriML: typed computation of logical terms inside a language with effects
Modern proof assistants such as Coq and Isabelle provide high degrees of expressiveness and assurance because they support formal reasoning in higher-order logic and supply explic...
Antonis Stampoulis, Zhong Shao
ACMDIS
2010
ACM
15 years 6 months ago
A tale of two publics: democratizing design at the margins
The design and use of Information and Communication Technology (ICT) has now evolved beyond its workplace origins to the wider public, expanding to people who live at the margins ...
Christopher A. Le Dantec, Jim Christensen, Mark Ba...
ASUNAM
2010
IEEE
15 years 6 months ago
Product Adoption Networks and Their Growth in a Large Mobile Phone Network
—To understand the diffusive spreading of a product in a telecom network, whether the product is a service, handset, or subscription, it can be very useful to study the structure...
Pal Roe Sundsoy, Johannes Bjelland, Geoffrey Canri...
MM
2010
ACM
251views Multimedia» more  MM 2010»
15 years 6 months ago
A cognitive approach for effective coding and transmission of 3D video
Reliable delivery of 3D video contents to a wide set of users is expected to be the next big revolution in multimedia applications provided that it is possible to grant a certain ...
Simone Milani, Giancarlo Calvagno
« Prev « First page 2702 / 2817 Last » Next »