Sciweavers

14084 search results - page 2569 / 2817
» A Theory for Game Theories
Sort
View
161
Voted
CHI
2006
ACM
16 years 17 days ago
Perspective cursor: perspective-based interaction for multi-display environments
Multi-display environments and smart meeting rooms are now becoming more common. These environments build a shared display space from variety of devices: tablets, projected surfac...
Miguel A. Nacenta, Samer Sallam, Bernard Champoux,...
COMPGEOM
2006
ACM
16 years 17 days ago
Plane embeddings of planar graph metrics
Embedding metrics into constant-dimensional geometric spaces, such as the Euclidean plane, is relatively poorly understood. Motivated by applications in visualization, ad-hoc netw...
MohammadHossein Bateni, Mohammad Taghi Hajiaghayi,...
CSCW
2006
ACM
16 years 17 days ago
Improving network efficiency in real-time groupware with general message compression
Groupware communicates by sending messages across the network, and groupware programmers use a variety of formats for these messages, such as XML, plain text, or serialized object...
Carl Gutwin, Christopher Fedak, Mark Watson, Jeff ...
DOCENG
2006
ACM
16 years 17 days ago
NEWPAR: an automatic feature selection and weighting schema for category ranking
Category ranking provides a way to classify plain text documents into a pre-determined set of categories. This work proposes to have a look at typical document collections and ana...
Fernando Ruiz-Rico, José Luis Vicedo Gonz&a...
GRAPHITE
2006
ACM
16 years 17 days ago
Two-stage compression for fast volume rendering of time-varying scalar data
This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara
« Prev « First page 2569 / 2817 Last » Next »