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» A Theory for Game Theories
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ATAL
2009
Springer
16 years 1 months ago
Towards multi-level modeling of self-assembling intelligent micro-systems
We investigate and model the dynamics of two-dimensional stochastic self-assembly of intelligent micro-systems with minimal requirements in terms of sensing, actuation, and contro...
Grégory Mermoud, Juergen Brugger, Alcherio ...
ATAL
2009
Springer
16 years 1 months ago
Planning with continuous resources for agent teams
Many problems of multiagent planning under uncertainty require distributed reasoning with continuous resources and resource limits. Decentralized Markov Decision Problems (Dec-MDP...
Janusz Marecki, Milind Tambe
ATAL
2009
Springer
16 years 1 months ago
First principles planning in BDI systems
BDI (Belief, Desire, Intention) agent systems are very powerful, but they lack the ability to incorporate planning. There has been some previous work to incorporate planning withi...
Lavindra de Silva, Sebastian Sardiña, Lin P...
CCA
2009
Springer
16 years 1 months ago
Separations of Non-monotonic Randomness Notions
In the theory of algorithmic randomness, several notions of random sequence are defined via a game-theoretic approach, and the notions that received most attention are perhaps Mar...
Laurent Bienvenu, Rupert Hölzl, Thorsten Kr&a...
CIKM
2009
Springer
16 years 1 months ago
P-Rank: a comprehensive structural similarity measure over information networks
With the ubiquity of information networks and their broad applications, the issue of similarity computation between entities of an information network arises and draws extensive r...
Peixiang Zhao, Jiawei Han, Yizhou Sun
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