Sciweavers

14084 search results - page 243 / 2817
» A Theory for Game Theories
Sort
View
TSP
2008
91views more  TSP 2008»
15 years 6 months ago
Nonlinear and Nonideal Sampling: Theory and Methods
We study a sampling setup where a continuous-time signal is mapped by a memoryless, invertible and nonlinear transformation, and then sampled in a nonideal manner. Such scenarios a...
Tsvi G. Dvorkind, Yonina C. Eldar, Ewa Matusiak
CAS
1999
92views more  CAS 1999»
15 years 6 months ago
Towards a Logical Reconstruction of Information Retrieval Theory
We here expand on a previous paper concerning the role of logic in information retrieval (IR) modelling. In that paper, among other things, we had pointed out how different ways of...
Fabrizio Sebastiani
SMA
2008
ACM
192views Solid Modeling» more  SMA 2008»
15 years 5 months ago
Identification of sections from engineering drawings based on evidence theory
View identification is the basal process for solid reconstruction from engineering drawings. A new method is presented to label various views from a section-involved drawing and i...
Jie-Hui Gong, Hui Zhang, Bin Jiang, Jia-Guang Sun
JITECH
2010
116views more  JITECH 2010»
15 years 5 months ago
Design theory for dynamic complexity in information infrastructures: the case of building internet
We propose a design theory that tackles dynamic complexity in the design for Information Infrastructures (IIs) defined as a shared, open, heterogeneous and evolving socio-technica...
Ole Hanseth, Kalle Lyytinen
ICTAI
2010
IEEE
15 years 4 months ago
Revision Rules in the Theory of Evidence
Abstract--Combination rules proposed so far in the DempsterShafer theory of evidence, especially Dempster rule, rely on a basic assumption, that is, pieces of evidence being combin...
Jianbing Ma, Weiru Liu, Didier Dubois, Henri Prade