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ESOP
2008
Springer
15 years 8 months ago
A Realizability Model for Impredicative Hoare Type Theory
We present a denotational model of impredicative Hoare Type Theory, a very expressive dependent type theory in which one can and reason about mutable abstract data types. The model...
Rasmus Lerchedahl Petersen, Lars Birkedal, Aleksan...
ICMAS
2000
15 years 7 months ago
Computationally Grounded Theories of Agency
In this paper, I motivate, define, and illustrate the notion of computationally grounded theories of agency. A theory of agency is said to be computationally grounded if we can gi...
Michael Wooldridge
AI
2005
Springer
15 years 6 months ago
Knowledge and communication: A first-order theory
This paper presents a theory of informative communications among agents that allows a speaker to communicate to a hearer truths about the state of the world; the occurrence of eve...
Ernest Davis
GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
CCS
2005
ACM
16 years 14 hour ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...