Dynamic texture can be defined as a temporally continuous and infinitely varying stream of images that exhibit certain temporal statistics. Linear dynamic system (LDS) represented ...
This paper introduces a video object segmentation algorithm developed in the context of the European project Art.live1 where constraints on the quality of segmentation and the pro...
Alice Caplier, Laurent Bonnaud, Jean-Marc Chassery
Characterising the differences between two databases is an often occurring problem in Data Mining. Detection of change over time is a prime example, comparing databases from two b...
Reference counting is a widely-used resource management idiom which maintains a count of references to each resource by incrementing the count upon an acquisition, and decrementing...
Michael Emmi, Ranjit Jhala, Eddie Kohler, Rupak Ma...
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...