In this paper we propose a high-level description of the behavior of digital systems. Behaviors are specified with a graphical synchronous model: “SyncCharts”. SyncCharts supp...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
— This paper presents a multi-vehicle platform and framework for robotics education and research. The system is designed as an educational tool for introducing children to engine...
The increasing popularity of cloud storage is leading organizations to consider moving data out of their own data centers and into the cloud. However, success for cloud storage pr...
Hussam Abu-Libdeh, Lonnie Princehouse, Hakim Weath...
Existing cache partitioning schemes are designed in a manner oblivious to the implicit processor partitioning enforced by the operating system. This paper examines an operating sy...
Shekhar Srikantaiah, Reetuparna Das, Asit K. Mishr...