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SSDBM
2010
IEEE
248views Database» more  SSDBM 2010»
15 years 11 months ago
Client + Cloud: Evaluating Seamless Architectures for Visual Data Analytics in the Ocean Sciences
Science is becoming data-intensive, requiring new software architectures that can exploit resources at all scales: local GPUs for interactive visualization, server-side multi-core ...
Keith Grochow, Bill Howe, Mark Stoermer, Roger S. ...
3DPVT
2002
IEEE
169views Visualization» more  3DPVT 2002»
15 years 11 months ago
Compression of Isosurfaces for Structured Volumes with Context Modelling
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
Dietmar Saupe, Jens-Peer Kuska
DATE
2002
IEEE
123views Hardware» more  DATE 2002»
15 years 11 months ago
False Path Elimination in Quasi-Static Scheduling
We have developed a technique to compute a Quasi Static Schedule of a concurrent specification for the software partition of an embedded system. Previous work did not take into a...
G. Arrigoni, L. Duchini, Claudio Passerone, Lucian...
DSN
2002
IEEE
15 years 11 months ago
Generic Timing Fault Tolerance using a Timely Computing Base
Designing applications with timeliness requirements in environments of uncertain synchrony is known to be a difficult problem. In this paper, we follow the perspective of timing ...
Antonio Casimiro, Paulo Veríssimo
AGENTS
2001
Springer
15 years 11 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird