Sciweavers

1727 search results - page 84 / 346
» A Technique for Large Automated Mechanism Design Problems
Sort
View
ACMACE
2005
ACM
15 years 12 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
IWCMC
2006
ACM
16 years 8 days ago
A novel broadcast technique for high-density ad hoc networks
Broadcasting in ad hoc networks is required for many routing and other network-layer protocols to request information like routes or locations about destination nodes. Most of the...
Ai Hua Ho, Alexander J. Aved, Kien A. Hua
TOCHI
1998
89views more  TOCHI 1998»
15 years 6 months ago
Using Metalevel Techniques in a Flexible Toolkit for CSCW Applications
Ideally, software toolkits for collaborative applications should provide generic, reusable components, applicable in a wide range of circumstances, which software developers can as...
Paul Dourish
CONCUR
1998
Springer
15 years 10 months ago
Algebraic Techniques for Timed Systems
Performance evaluation is a central issue in the design of complex real-time systems. In this work, we propose an extension of socalled "Max-Plus" algebraic techniques to...
Albert Benveniste, Claude Jard, Stephane Gaubert
ICSE
2007
IEEE-ACM
16 years 6 months ago
Using GUI Run-Time State as Feedback to Generate Test Cases
This paper presents a new automated model-driven technique to generate test cases by using feedback from the execution of a "seed test suite" on an application under tes...
Xun Yuan, Atif M. Memon