Evidence from a range of studies indicates the potential that mobile technologies have to support important aspects of learning. However, it is clear from a number of study finding...
This work aims to investigate the suitability of applying Virtual Reality techniques in the exploration of Mars terrain features in order to support the creation of topographic ma...
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
Subspace learning is very important in today's world of information overload. Distinguishing between categories within a subset of a large data repository such as the web and ...
Nandita Tripathi, Michael P. Oakes, Stefan Wermter
Considering a broad definition for service contracts (beyond web services and software, e.g. airline tickets and insurance policies), we tackle the challenges of building a high ...