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» A Technique for Constructing Developable Surfaces
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AAAI
2006
15 years 7 months ago
Using an Ontology for Knowledge Acquisition
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded ...
Stacy Lovell, Webb Stacy
JSS
2010
120views more  JSS 2010»
15 years 4 months ago
An evaluation of timed scenario notations
There is a general consensus on the importance of good Requirements Engineering (RE) for achieving high quality software. The modeling and analysis of requirements have been the m...
Jameleddine Hassine, Juergen Rilling, Rachida Dsso...
POPL
2009
ACM
16 years 7 months ago
Formal certification of code-based cryptographic proofs
As cryptographic proofs have become essentially unverifiable, cryptographers have argued in favor of developing techniques that help tame the complexity of their proofs. Game-base...
Benjamin Grégoire, Gilles Barthe, Santiago ...
AADEBUG
2005
Springer
15 years 12 months ago
Tdb: a source-level debugger for dynamically translated programs
Debugging techniques have evolved over the years in response to changes in programming languages, implementation techniques, and user needs. A new type of implementation vehicle f...
Naveen Kumar, Bruce R. Childers, Mary Lou Soffa
SAC
2009
ACM
15 years 11 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison