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COCOON
2009
Springer
16 years 1 months ago
On the Performances of Nash Equilibria in Isolation Games
: Network games play a fundamental role in understanding behavior in many domains, ranging from communication networks through markets to social networks. Such networks are used, a...
Vittorio Bilò, Michele Flammini, Gianpiero ...
ICTIR
2009
Springer
16 years 1 months ago
"A term is known by the company it keeps": On Selecting a Good Expansion Set in Pseudo-Relevance Feedback
Abstract. It is well known that pseudo-relevance feedback (PRF) improves the retrieval performance of Information Retrieval (IR) systems in general. However, a recent study by Cao ...
Raghavendra Udupa, Abhijit Bhole, Pushpak Bhattach...
ISVC
2009
Springer
16 years 1 months ago
Motion-Based View-Invariant Articulated Motion Detection and Pose Estimation Using Sparse Point Features
Abstract. We present an approach for articulated motion detection and pose estimation that uses only motion information. To estimate the pose and viewpoint we introduce a novel mot...
Shrinivas J. Pundlik, Stanley T. Birchfield
IWMM
2009
Springer
166views Hardware» more  IWMM 2009»
16 years 1 months ago
Garbage collection in the next C++ standard
: © Garbage Collection in the Next C++ Standard Hans-J. Boehm, Mike Spertus HP Laboratories HPL-2009-360 C++, garbage collection C++ has traditionally relied on manual memory mana...
Hans-Juergen Boehm, Mike Spertus
FDG
2009
ACM
16 years 1 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
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