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ACMACE
2006
ACM
16 years 20 days ago
Wireless home entertainment center: reducing last hop delays for real-time applications
Future digital entertainment services available to home users will share several characteristics: i) they will be deployed and delivered through the Internet, ii) a single media c...
Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, ...
ACMACE
2006
ACM
16 years 20 days ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ACMICEC
2006
ACM
213views ECommerce» more  ACMICEC 2006»
16 years 20 days ago
CMieux: adaptive strategies for competitive supply chain trading
Supply chains are a central element of today’s global economy. Existing management practices consist primarily of static interactions between established partners. Global compet...
Michael Benisch, Alberto Sardinha, James Andrews, ...
NETGAMES
2006
ACM
16 years 19 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
UIST
2006
ACM
16 years 19 days ago
Translating keyword commands into executable code
Modern applications provide interfaces for scripting, but many users do not know how to write script commands. However, many users are familiar with the idea of entering keywords ...
Greg Little, Robert C. Miller
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