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ACMACE
2005
ACM
16 years 9 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
SOSP
2005
ACM
16 years 3 months ago
Implementing declarative overlays
Overlay networks are used today in a variety of distributed systems ranging from file-sharing and storage systems to communication infrastructures. However, designing, building a...
Boon Thau Loo, Tyson Condie, Joseph M. Hellerstein...
IPSN
2005
Springer
16 years 7 days ago
The particle computer system
Abstract—This paper presents a sensor-based, networked embedded system, referred to as the Particle computer system. It is comprised of tiny wireless sensor nodes, capable of com...
Christian Decker, Albert Krohn, Michael Beigl, Tob...
TCAD
2008
167views more  TCAD 2008»
15 years 6 months ago
System-Level Dynamic Thermal Management for High-Performance Microprocessors
Abstract--Thermal issues are fast becoming major design constraints in high-performance systems. Temperature variations adversely affect system reliability and prompt worst-case de...
Amit Kumar 0002, Li Shang, Li-Shiuan Peh, Niraj K....
TDSC
2011
15 years 1 months ago
A Policy Enforcing Mechanism for Trusted Ad Hoc Networks
To ensure fair and secure communication in Mobile Ad hoc Networks (MANETs), the applications running in these networks must be regulated by proper communication policies. However,...
Gang Xu, Cristian Borcea, Liviu Iftode