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ICPP
2008
IEEE
16 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
EDO
2006
Springer
15 years 10 months ago
Tailoring an architectural middleware platform to a heterogeneous embedded environment
Embedded systems are rapidly growing in size, complexity, distribution, and heterogeneity. As a result, the traditional practice of developing one-off embedded applications that a...
Sam Malek, Chiyoung Seo, Nenad Medvidovic
ICRA
2010
IEEE
141views Robotics» more  ICRA 2010»
15 years 5 months ago
Improvement of model-mediated teleoperation using a new hybrid environment estimation technique
— In a haptic teleoperation system, the incorporation of knowledge about the remote environment in the controller design can improve stability and performance. Model-mediated tel...
Andreas Achhammer, Carolina Weber, Angelika Peer, ...
SSDBM
2003
IEEE
160views Database» more  SSDBM 2003»
15 years 11 months ago
The Virtual Data Grid: A New Model and Architecture for Data-Intensive Collaboration
It is now common to encounter communities engaged in the collaborative analysis and transformation of large quantities of data over extended time periods. We argue that these comm...
Ian T. Foster
HICSS
1996
IEEE
136views Biometrics» more  HICSS 1996»
15 years 10 months ago
Design of a Real-Time Co-Operating System for Multiprocessor Workstations
: We have designed a Real-Time Co-Operating System (RTCOS) for simultaneously supporting real-time and non-real-time activities on a workstation with two or more processors. The RT...
Gebran Krikor, Md. Touhidur Raza, David B. Stewart