With the wide-spread popularity of the World-Wide Web (WWW), network and server load increases dramatically. Caching proxies have been introduced to improve the system performance...
Ka Lun Eddie Law, Biswajit Nandy, A. S. J. Chapman
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
—The rapid scaling up of Networked Control Systems (NCS) is forcing traditional single-hop shared medium industrial fieldbuses (a.k.a. fieldbuses) to evolve toward multi-hop sw...
Building Distributed Real-Time Embedded systems requires a stringent methodology, from early requirements capture to full implementation. However, there is a strong link between t...