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» A Survey of Human Computation Systems
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ATAL
2008
Springer
15 years 8 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
CHI
2008
ACM
15 years 8 months ago
Word usage and posting behaviors: modeling blogs with unobtrusive data collection methods
We present a large-scale analysis of the content of weblogs dating back to the release of the Blogger program in 1999. Over one million blogs were analyzed from their conception t...
Adam D. I. Kramer, Kerry Rodden
CHI
2008
ACM
15 years 8 months ago
Comparing access methods and quality of 3g mobile video streaming services
In this paper we examine the access methods and the quality of experience of current unicast video streaming services in 3G mobile networks. A packet-switched mobile video client,...
Marcin Davies, Antitza Dantcheva, Peter Fröhl...
170
Voted
ACMACE
2005
ACM
15 years 8 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
161
Voted
CHINZ
2005
ACM
15 years 8 months ago
InkKit: a generic design tool for the tablet PC
In this paper, we describe the design philosophy, implementation and evaluation of InkKit, an informal design platform that uses pen input on a tablet PC to imitate the informalit...
Ronald Chung, Petrut Mirica, Beryl Plimmer