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» A Survey of Human Computation Systems
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CHI
2010
ACM
16 years 1 months ago
Deception and magic in collaborative interaction
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
Joe Marshall, Steve Benford, Tony P. Pridmore
CHI
2010
ACM
16 years 1 months ago
First-person cooking: a dual-perspective interactive kitchen counter
Hobby chefs have various ways to learn cooking—paper recipes or cooking shows, for example. However, information in paper recipes may require prior experience to be understood a...
Sarah Mennicken, Thorsten Karrer, Peter Russell, J...
CHI
2009
ACM
16 years 1 months ago
Understanding why we preserve some things and discard others in the context of interaction design
This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relat...
William Odom, James Pierce, Erik Stolterman, Eli B...
TABLETOP
2008
IEEE
16 years 1 months ago
Experiences with building a thin form-factor touch and tangible tabletop
In this paper we describe extensions to our work on ThinSight, necessary to scale the system to larger tabletop displays. The technique integrates optical sensors into existing of...
Shahram Izadi, Alex Butler, Steve Hodges, Darren W...
ACMACE
2006
ACM
16 years 25 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...