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» A Survey of Human Computation Systems
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HUC
2004
Springer
16 years 8 days ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
MIDDLEWARE
2004
Springer
16 years 7 days ago
Data pipelines: enabling large scale multi-protocol data transfers
Collaborating users need to move terabytes of data among their sites, often involving multiple protocols. This process is very fragile and involves considerable human involvement ...
Tevfik Kosar, George Kola, Miron Livny
RANLP
2003
15 years 8 months ago
Roget's thesaurus and semantic similarity
Roget’s Thesaurus has not been sufficiently appreciated in Natural Language Processing. We show that Roget's and WordNet are birds of a feather. In a few typical tests, we ...
Mario Jarmasz, Stan Szpakowicz
HAPTICS
2008
IEEE
16 years 1 months ago
Proposal of the Stretch Detection Hypothesis of the Meissner Corpuscle
Abstract. In order to realize artificial tactile sensation, we are researching the natural nerve activity timing of mechanoreceptors. Considering the energy conversion system of t...
Shinobu Kuroki, Hiroyuki Kajimoto, Hideaki Nii, Na...
HAPTICS
2006
IEEE
16 years 29 days ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...