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» A Survey of Human Computation Systems
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ISMAR
2007
IEEE
16 years 1 months ago
Vesp'R - Transforming Handheld Augmented Reality
This paper presents first results of an interaction design study performed for a novel handheld interaction system. Human factors of mid-size, self-containing wearable computer sy...
Ernst Kruijff, Eduardo E. Veas
SUTC
2010
IEEE
15 years 10 months ago
Towards the Development of an Ubiquitous Networked Robot Systems for Ambient Assisted Living
—Robotic middlewares increasingly allow the seamless integration of multiple heterogeneous robots into one distributed system. With the inclusion of ambient intelligence and perv...
Jayedur Rashid
CIM
2011
171views Hardware» more  CIM 2011»
15 years 1 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
SI3D
2005
ACM
16 years 10 days ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
CHI
2005
ACM
16 years 7 months ago
End user programming and context responsiveness in handheld prompting systems for persons with cognitive disabilities and caregi
Providing instructions via handheld prompters holds much promise for supporting independence for persons with cognitive disabilities. Because users of these tools are paired ? car...
Stefan Carmien