This paper presents first results of an interaction design study performed for a novel handheld interaction system. Human factors of mid-size, self-containing wearable computer sy...
—Robotic middlewares increasingly allow the seamless integration of multiple heterogeneous robots into one distributed system. With the inclusion of ambient intelligence and perv...
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
Providing instructions via handheld prompters holds much promise for supporting independence for persons with cognitive disabilities. Because users of these tools are paired ? car...