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» A Survey of Human Computation Systems
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MM
2004
ACM
146views Multimedia» more  MM 2004»
16 years 1 days ago
"living-room": interactive, space-oriented augmented reality
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
Roderick Galantay, Jan Torpus, Maia Engeli
HICSS
2003
IEEE
159views Biometrics» more  HICSS 2003»
15 years 12 months ago
Building a Knowledge Sharing Company - Evidence From the Finnish Insurance Industry
This paper crystallises out some key findings of knowledge management practices from a Finnish survey on the insurance industry. 15 Finnish insurance companies of different sizes ...
Gunilla Widén-Wulff, Reima Suomi
FPL
2006
Springer
127views Hardware» more  FPL 2006»
15 years 10 months ago
On-FPGA Communication Architectures and Design Factors
The recent development of Platform-FPGA or FieldProgrammable System-on-Chip architectures, with immersed coarse-grain processors, embedded memories and IP cores, offers the potent...
Terrence S. T. Mak, N. Pete Sedcole, Peter Y. K. C...
SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
16 years 7 months ago
Using daily student presentations to address attitudes and communication skills in CS1
Many CS1 courses lack a breadth in coverage of computing related topics and do not actively engage in nonprogramming computer science topics. In addition, many introductory (and...
Chris Bennett, Timothy Urness
UIST
2004
ACM
16 years 1 days ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin