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GROUP
2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
GROUP
2010
ACM
15 years 4 months ago
Avatars meet meetings: design issues in integrating avatars in distributed corporate meetings
The difficulties remote participants of distributed meetings face are widely recognized. In this paper we describe the design of an avatar-based e-meeting support tool named Olymp...
N. Sadat Shami, Li-Te Cheng, Steven L. Rohall, And...
BIBM
2010
IEEE
173views Bioinformatics» more  BIBM 2010»
15 years 4 months ago
Network-based identification of smoking-associated gene signature for lung cancer
This study presents a novel computational approach to identifying a smoking-associated gene signature. The methodology contains the following steps: 1) identifying genes significa...
Ying-Wooi Wan, Changchang Xiao, Nancy Lan Guo
ICONFERENCE
2011
15 years 1 months ago
The structure of collaborative problem solving in a virtual math team
To develop a science of small-group interaction in groupware, we need a method for analyzing the structure of computer-mediated discourse. Conversation analysis offers an analysis...
Gerry Stahl
TSP
2011
96views more  TSP 2011»
15 years 29 days ago
A Signal Processing Approach to Fourier Analysis of Ranking Data: The Importance of Phase
—Ranking data is a type of data obtained in some elections, in customer surveys, as well as from web search results. Such data may be considered as a type of signal defined on t...
Ramakrishna Kakarala