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» A Study of Practical Deduplication
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CHI
2009
ACM
16 years 7 months ago
Wii all play: the console game as a computational meeting place
In this paper, we present results from a qualitative study of collocated group console gaming. We focus on motivations for, perceptions of, and practices surrounding the shared us...
Amy Voida, Saul Greenberg
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CHI
2009
ACM
16 years 7 months ago
Exploring the potential of audio-tactile messaging for remote interpersonal communication
Shake2Talk is a mobile messaging system that allows users to send sounds and tactile sensations to one another via their mobile phones. Messages are created through gestures and t...
Lorna M. Brown, Abigail Sellen, Renan Krishna, Ric...
CHI
2009
ACM
16 years 7 months ago
An exploration of social requirements for exercise group formation
Exercising is often a social activity performed with other people, yet finding compatible exercise partners is difficult in practice. To gain a better understanding of the social ...
Mike Wu, Abhishek Ranjan, Khai N. Truong
CHI
2009
ACM
16 years 7 months ago
Beyond the Dyad: understanding sharing in instant messaging
Instant messaging allows users to exchange presence and availability information, and to have spontaneous online conversations. We report on a study of account sharing in IM, and ...
Mirko Fetter, Tom Gross
CHI
2009
ACM
16 years 7 months ago
Spectator understanding of error in performance
The development of computer-based devices for music control has created a need to study how spectators understand new performance technologies and practices. As a part of a larger...
A. Cavan Fyans, Michael Gurevich, Paul Stapleton