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» A Study of Collaboration in Software Design
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CHI
2004
ACM
16 years 7 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
HICSS
2003
IEEE
111views Biometrics» more  HICSS 2003»
15 years 12 months ago
Modeling the User Acceptance of E-Mail
The Technology Acceptance Model (TAM) predicts whether users will ultimately use software applications based upon causal relationships among belief and attitudinal constructs that...
Geoffrey S. Hubona, Andrew Burton-Jones
PDC
2004
ACM
16 years 13 hour ago
Participatory design in community computing contexts: tales from the field
As technology becomes more embedded in our daily lives, there is a great deal of hope about the use of information technology to achieve positive community outcomes like increasin...
Cecelia Merkel, Lu Xiao, Umer Farooq, Craig H. Gan...
CHI
2011
ACM
14 years 10 months ago
Designing a phone broadcasting system for urban sex workers in India
In this paper, we present the design, implementation, and deployment of a phone-based broadcasting system designed for reaching out to at-risk populations in urban India. We worke...
Nithya Sambasivan, Julie Weber, Edward Cutrell
IADIS
2008
15 years 8 months ago
Design of an Automated System for Clustering Heterogeneous Data
The goal of this work is to study the feasibility of a Heterogeneous Data Classification and Search (HDCS) system and to provide a possible design for its implementing. In order t...
Dorin Carstoiu, Alexandra Cernian, Adriana Olteanu...