In this paper we present an algorithm that can be used to implement sequential, causal, or cache consistency in distributed shared memory (DSM) systems. For this purpose it has a ...
Fault tolerant algorithms are often designed under the t-out-of-n assumption, which is based on the assumption that all processes or components fail independently with equal proba...
— Scheduling in an ad hoc wireless network suffers from the non-convexity of the cost function, caused by the interference between communication links. In previous optimization t...
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
We consider efficient communication schemes based on both network-supported and application-level multicast techniques for content-based publication-subscription systems. We show...
Anton Riabov, Zhen Liu, Joel L. Wolf, Philip S. Yu...