We propose a sensornet programming model based on declarative spatio-temporal constraints on events only, not sensors. Where previous approaches conflate events and sensors becaus...
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
In this paper we consider the problem of determining traffic matrices for end-to-end demands in an IP/MPLS network that supports multiple quality of service (QoS) classes. More pr...
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Since perceptual and motor processes in the brain are the result of interactions between neurons, layers and areas, a lot of attention has been directed towards the development of...