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TSMC
2008
117views more  TSMC 2008»
15 years 5 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
JSAC
2010
138views more  JSAC 2010»
15 years 5 months ago
Dynamic conjectures in random access networks using bio-inspired learning
—Inspired by the biological entities’ ability to achieve reciprocity in the course of evolution, this paper considers a conjecture-based distributed learning approach that enab...
Yi Su, Mihaela van der Schaar
KI
2010
Springer
15 years 5 months ago
Spatial Cognition: Reasoning, Action, Interaction
ut spatial environments, be it real or abstract, human or machine. Research issues range from human spatial cognition to mobile robot navigation. Numerous results have been obtaine...
Christian Freksa, Holger Schultheis, Kerstin Schil...
MM
2010
ACM
402views Multimedia» more  MM 2010»
15 years 5 months ago
Discriminative codeword selection for image representation
Bag of features (BoF) representation has attracted an increasing amount of attention in large scale image processing systems. BoF representation treats images as loose collections...
Lijun Zhang 0005, Chun Chen, Jiajun Bu, Zhengguang...
MP
2010
119views more  MP 2010»
15 years 5 months ago
Efficient and fair routing for mesh networks
Inspired by the One Laptop Per Child project, we consider mesh networks that connect devices that cannot recharge their batteries easily. We study how the mesh should retransmit in...
Andrea Lodi, Enrico Malaguti, Nicolás E. St...
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