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WOA
2004
15 years 8 months ago
A Conceptual Framework for Self-Organising MAS
Abstract-- In this seminal paper, we sketch a general conceptual framework for self-organising systems (SOSs) that encompasses both stigmergy and MAS coordination, and potentially ...
Andrea Omicini, Alessandro Ricci, Mirko Viroli, Cr...
WSCG
2001
108views more  WSCG 2001»
15 years 8 months ago
Co-Operative and Concurrent Blending Motion Generators
In this paper we will be describing a new animation architecture and its implementation in our system LIVE. This model introduces a new blending layer approach which uses several ...
Vincent Bonnafous, Eric Menou, Jean-Pierre Jessel,...
WSCG
2004
172views more  WSCG 2004»
15 years 8 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...
MASCOTS
2003
15 years 8 months ago
Toward Scaling Network Emulation using Topology Partitioning
Scalability is the primary challenge to studying large complex network systems with network emulation. This paper studies topology partitioning, assigning disjoint pieces of the n...
Ken Yocum, Ethan Eade, Julius Degesys, David Becke...
AAAI
2000
15 years 8 months ago
Cognitive Status and Form of Reference in Multimodal Human-Computer Interaction
We analyze a corpus of referring expressions collected from user interactions with a multimodal travel guide application. The analysis suggests that, in dramatic contrast to norma...
Andrew Kehler
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