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IUI
2005
ACM
15 years 12 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
EMSOFT
2004
Springer
15 years 11 months ago
Approximation of the worst-case execution time using structural analysis
We present a technique to approximate the worst-case execution time that combines structural analysis with a loop-bounding algorithm based on local induction variable analysis. St...
Matteo Corti, Thomas R. Gross
SIMPRA
2011
15 years 1 months ago
Virtual segment: Store-carry-forward relay-based support for wide-area non-real-time data exchange
—In the Internet of the future, a flexible, dynamic combination of wireless and wired access networks is expected to be a key driver for enlarging the broadband communication se...
Shinya Yamamura, Akira Nagata, Masato Tsuru, Hitom...
TCIAIG
2010
15 years 1 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
ISPASS
2006
IEEE
16 years 10 days ago
Considering all starting points for simultaneous multithreading simulation
Commercial processors have support for Simultaneous Multithreading (SMT), yet little work has been done to provide representative simulation results for SMT. Given a workload, cur...
Michael Van Biesbrouck, Lieven Eeckhout, Brad Cald...