Computer programming of complex systems is a time consuming effort. Results are often brittle and inflexible. Evolving, self-learning flexible multi-agent systems remain a distant ...
We propose a novel approach to self-regenerating systems which require continuous operation, such as security surveillance. For that aim we introduce HADES, a self-regenerating co...
This paper addresses the problem of multiagent task allocation in extreme teams. An extreme team is composed by a large number of agents with overlapping functionality operating i...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Multi-agent based simulation (MABS) is a discrete event simulation technique used to study complex systems with entities having social and autonomous behavior. MABS applications a...