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IPPS
2006
IEEE
16 years 17 days ago
Implementation of a programmable array processor architecture for approximate string matching algorithms on FPGAs
Approximate string matching problem is a common and often repeated task in information retrieval and bioinformatics. This paper proposes a generic design of a programmable array p...
Panagiotis D. Michailidis, Konstantinos G. Margari...
ISCC
2006
IEEE
188views Communications» more  ISCC 2006»
16 years 17 days ago
Dejong Function Optimization by Means of a Parallel Approach to Fuzzified Genetic Algorithm
Genetic Algorithms are very powerful search methods that are used in different optimization problems. Parallel versions of genetic algorithms are easily implemented and usually in...
Ebrahim Bagheri, Hossein Deldari
SBRN
2006
IEEE
16 years 17 days ago
Evolutionary Algorithm for 3D Object Reconstruction from Images
This work presents an evolutionary algorithm to reconstruct 3D objects based on images of them. In the proposed evolutionary algorithm, we describe a way to evolve 3D initial mode...
Renata L. M. E. do Rego, Hansenclever de F. Bassan...
ACMACE
2006
ACM
16 years 16 days ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
ACMACE
2006
ACM
16 years 16 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
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