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TOG
2008
117views more  TOG 2008»
15 years 6 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
CGF
2005
204views more  CGF 2005»
15 years 6 months ago
BRDF and geometry capture from extended inhomogeneous samples using flash photography
We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...
CGF
2005
107views more  CGF 2005»
15 years 6 months ago
Predictive Feedback for Interactive Control of Physics-based Characters
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
Joe Laszlo, Michael Neff, Karan Singh
JPDC
2007
147views more  JPDC 2007»
15 years 6 months ago
Energy optimal data propagation in wireless sensor networks
We propose an algorithm to compute the optimal parameters of a probabilistic data propagation algorithm for wireless sensor networks (WSN). The probabilistic data propagation algo...
Olivier Powell, Pierre Leone, José D. P. Ro...
WWW
2008
ACM
15 years 6 months ago
Divide, Compress and Conquer: Querying XML via Partitioned Path-Based Compressed Data Blocks
We propose a novel Partition Path-Based (PPB) grouping strategy to store compressed XML data in a stream of blocks. In addition, we employ a minimal indexing scheme called Block S...
Wilfred Ng, Ho Lam Lau, Aoying Zhou