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EUROGRAPHICS
2010
Eurographics
15 years 8 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
ECAI
2010
Springer
15 years 8 months ago
EP for Efficient Stochastic Control with Obstacles
Abstract. We address the problem of continuous stochastic optimal control in the presence of hard obstacles. Due to the non-smooth character of the obstacles, the traditional appro...
Thomas Mensink, Jakob J. Verbeek, Bert Kappen
ICFP
2010
ACM
15 years 8 months ago
Scrapping your inefficient engine: using partial evaluation to improve domain-specific language implementation
Partial evaluation aims to improve the efficiency of a program by specialising it with respect to some known inputs. In this paper, we show that partial evaluation can be an effec...
Edwin Brady, Kevin Hammond
CLEF
2010
Springer
15 years 7 months ago
Random Sampling Image to Class Distance for Photo Annotation
Image classification or annotation is proved difficult for the computer algorithms. The Naive-Bayes Nearest Neighbor method is proposed to tackle the problem, and achieved the stat...
Deyuan Zhang, Bingquan Liu, Chengjie Sun, Xiaolong...
ICASSP
2010
IEEE
15 years 7 months ago
Sparse Bayesian step-filtering for high-throughput analysis of molecular machine dynamics
Nature has evolved many molecular machines such as kinesin, myosin, and the rotary flagellar motor powered by an ion current from the mitochondria. Direct observation of the step-...
Max A. Little, Nick S. Jones