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GRAPHICSINTERFACE
2001
15 years 8 months ago
The Lit Sphere: A Model for Capturing NPR Shading from Art
While traditional graphics techniques provide for the realistic display of three-dimensional objects, these methods often lack the flexibility to emulate expressive effects found ...
Peter-Pike J. Sloan, William Martin, Amy Gooch, Br...
ISCAPDCS
2003
15 years 8 months ago
Parallel Relative Debugging with Dynamic Data Structures
This paper discusses the use of “relative debugging” as a technique for locating errors in a program that has been ported or developed using evolutionary software engineering ...
David Abramson, Raphael A. Finkel, Donny Kurniawan...
WSC
2004
15 years 8 months ago
Function-Approximation-Based Importance Sampling for Pricing American Options
Monte Carlo simulation techniques that use function approximations have been successfully applied to approximately price multi-dimensional American options. However, for many pric...
Nomesh Bolia, Sandeep Juneja, Paul Glasserman
WSCG
2004
138views more  WSCG 2004»
15 years 8 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...
MASCOTS
2003
15 years 8 months ago
Small-World Characteristics of the Internet and Multicast Scaling
Recent work has shown that the physical connectivity of the Internet exhibits small-world behavior. Characterizing such behavior is important not only for generating realistic Int...
Shudong Jin, Azer Bestavros