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COMPGEOM
2009
ACM
16 years 1 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
ICS
2007
Tsinghua U.
16 years 24 days ago
Locality of sampling and diversity in parallel system workloads
Observing the workload on a computer system during a short (but not too short) time interval may lead to distributions that are significantly different from those that would be o...
Dror G. Feitelson
SCALESPACE
2005
Springer
16 years 4 days ago
Image Deblurring in the Presence of Salt-and-Pepper Noise
The problem of image deblurring in the presence of salt and pepper noise is considered. Standard image deconvolution algorithms, that are designed for Gaussian noise, do not perfor...
Leah Bar, Nir A. Sochen, Nahum Kiryati
CF
2004
ACM
16 years 2 days ago
Fault tolerant clockless wave pipeline design
This paper presents a fault tolerant design technique for the clockless wave pipeline. The specific architectural model investigated in this paper is the two-phase clockless asyn...
T. Feng, Byoungjae Jin, J. Wang, Nohpill Park, Yon...
DSRT
2003
IEEE
15 years 12 months ago
An Agent Architecture for Network Support of Distributed Simulation Systems
Continued research into distributed agent-based systems and evolving web based technologies are opening up tremendous possibilities for the deployment of large scale and highly ex...
Robert Simon, Woan Sun Chang, J. Mark Pullen